Excited to be here in Geneva, Switzerland starting my three-week residency at Flux Laboratories. The goal? To create a game using Kinect tracking employing game mechanics that invite the player to discover a song, and a choreography while leaving space for freestyling.
Floor Kids released with a bang this month on the newest console for Nintendo, the Switch.
I was one of the game designers hired by MERJ Media to work on this game, primarily for control scheme design and Breakdance consultancy. It was way back in 2015 when Floor Kids was still destined to be a mobile touch-dance game up until 2017 when development shifted towards the Switch. Lots of things have changed since the beginning but this game still brings the Breaks!
Publisher MERJ Media
Developer MERJ Media
Graphix by JonJon
Beats by Kid Koala
Code by Hololabs
MGMT by Envision
Game Design by Phil Rostaing, JoDee Allen, Hololabs, Kid Koala and JonJon
In November of 2017 I had the great privilege of being invited to curate a dance videogame installation in the Arts Santa Monica in Barcelona, as part of the international dance film festival, Choreoscope. This was the first time videogames had a presence at this festival and this exhibition presented another vision in the domain of ‘screen dance’.
For this project I acknowledge the support of the Canada Council for the Arts, which last year invested $153 million to bring the arts to Canadians throughout the country.